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Standard one- and two-population models for evolutionary games are the limit cases of a uniparametric family combining intra- and intergroup interactions. Our setup interpolates between both extremes with a coupling parameter k. For the example of the hawk-dove game, we analyze the replicator...
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Standard one- and two-population models for evolutionary games are the limit cases of a uniparametric family combining intra- and intergroup interactions. Our setup interpolates between both extremes with a coupling parameter k. For the example of the hawk-dove game, we analyze the replicator...
Persistent link: https://www.econbiz.de/10011488713
We examine the impact of behavioral noise on equilibrium selection in a hawk-dove game with a model that linearly interpolates between the one- and two-population structures in an evolutionary context. Perturbed best response dynamics generates two hypotheses in addition to the bifurcation...
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We study the voluntary revelation of private, personal information in a labor-market experiment with a lemons structure where workers can reveal their productivity at a cost. While rational revelation improves a worker's payo , it imposes a negative externality on others and may trigger further...
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We elicit the willingness to sell personal data (contact information, Facebook details, preferences) in laboratory experiments, using a BDM and take-it-or-leave-it offers. Our experiments are novel in that (i) the experiments are incentivized, (ii) the focus on privacy issues is salient, and...
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