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only if the relative payoff function of the game is of the rock–scissors–paper variety. We also show that a sufficient … condition for imitation not being subject to a money pump is that the relative payoff game is a generalized ordinal potential …
Persistent link: https://www.econbiz.de/10011049802
strategy spaces, the omission may seriously weaken the predictive power of a learning model. We propose an extended payoff …
Persistent link: https://www.econbiz.de/10011186665
A player׳s knowledge of her own actions and the corresponding payoffs may enable her to infer or form beliefs about what the payoffs would have been if she had played differently. For quantitative learning models employed in studies of low information environments, players׳ ex-post inferences...
Persistent link: https://www.econbiz.de/10011190674
We investigate games whose Nash equilibria are mixed and are unstable under fictitious play-like learning processes. We show that when players learn using weighted stochastic fictitious play and so place greater weight on more recent experience that the time average of play often converges in...
Persistent link: https://www.econbiz.de/10005369088
The literature on games of strategic complementarities (GSC) has focused on pure strategies. I introduce mixed strategies and show that, when strategy spaces are one-dimensional, the complementarities framework extends to mixed strategies ordered by first-order stochastic dominance. In...
Persistent link: https://www.econbiz.de/10005370895
This paper considers marriage problems, roommate problems with nonempty core, and college admissions problems with responsive preferences. All stochastically stable matchings are shown to be contained in the set of matchings which are most robust to one-shot deviation.
Persistent link: https://www.econbiz.de/10011263593
We exploit a unique opportunity to study how a large population of players in the field learn to play a novel game with a complicated and non-intuitive mixed strategy equilibrium.  We argue that standard models of belief-based learning and reinforcement learning are unable to explain the data,...
Persistent link: https://www.econbiz.de/10011085123
We report on an experiment exploring whether and how players may learn to use a random device to coordinate on a correlated equilibrium that Pareto dominates the Nash equilibria of a two-player Battle of the Sexes game. By contrast with other studies exploring recommendations and correlated...
Persistent link: https://www.econbiz.de/10010878534
This paper aspires to fill a conspicuous gap in the literature regarding learning in games—the absence of empirical verification of learning rules involving pattern recognition. Weighted fictitious play is extended to detect two-period patterns in opponentsʼ behavior and to comply with the...
Persistent link: https://www.econbiz.de/10011049668
Belief models capable of detecting 2- to 5-period patterns in repeated games by matching the current historical context to similar realizations of past play are presented. The models are implemented in a cognitive framework, ACT-R, and vary in how they implement similarity-based...
Persistent link: https://www.econbiz.de/10011049875