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beaten by any strategy in a repeated game by more than the maximal payoff difference of the one-period game. Our results …
Persistent link: https://www.econbiz.de/10011266100
beaten by any strategy in a repeated game by more than the maximal payoff difference of the one-period game. Our results …
Persistent link: https://www.econbiz.de/10009393265
if and only if the relative payoff function of the game is of the rock-scissors-paper variety. We also show that a … sufficient condition for imitation not being subject to a money pump is that the relative payoff game is a generalized ordinal …
Persistent link: https://www.econbiz.de/10010826381
We characterize the class of symmetric two-player games in which tit-for-tat cannot be beaten even by very sophisticated opponents in a repeated game. It turns out to be the class of exact potential games. More generally, there is a class of simple imitation rules that includes tit-for-tat but...
Persistent link: https://www.econbiz.de/10010826387
We show that for many classes of symmetric two-player games, the simple decision rule "imitate-the-best" can hardly be beaten by any other decision rule. We provide necessary and sufficient conditions for imitation to be unbeatable and show that it can only be beaten by much in games that are of...
Persistent link: https://www.econbiz.de/10008615619
that, even against a very clever opponent, imitation is subject to a money pump if and only if the relative payoff function …
Persistent link: https://www.econbiz.de/10008620327
We show that for many classes of symmetric two-player games, the simple decision rule "imitate-the-best" can hardly be beaten by any other decision rule. We provide necessary and sufficient conditions for imitation to be unbeatable and show that it can only be beaten by much in games that are of...
Persistent link: https://www.econbiz.de/10008503256
The purpose of this paper is to reexamine the seminal belief elicitation experiment by Nyarko and Schotter (2002) under the prism of pattern recognition. Instead of modeling elicited beliefs by a standard weighted fictitious play model this paper proposes a generalized variant of fictitious...
Persistent link: https://www.econbiz.de/10005011947
Agent-based modelling is an attractive way of finding equilibria in complex problems involving strategic behaviour, particularly in electricity markets with transmission constraints. However, while it may be possible to demonstrate convergence of learning behaviour to a Nash equilibrium, that is...
Persistent link: https://www.econbiz.de/10010699802
illustrate our characterizations on several games for which we compare our solution payoffs to the equilibrium payoff set of …
Persistent link: https://www.econbiz.de/10009422023