Showing 1 - 10 of 77
Persistent link: https://www.econbiz.de/10005824554
Quitting games are n-player sequential games in which, at any stage, each player has the choice between continuing and quitting. The game ends as soon as at least one player chooses to quit; player i then receives a payoff riS, which depends on the set S of players that did choose to quit. If...
Persistent link: https://www.econbiz.de/10009001401
Persistent link: https://www.econbiz.de/10009216117
We study the existence of uniform correlated equilibrium payoffs in stochastic games. The correlation devices that we use are either autonomous (they base their choice of signal on previous signals, but not on previous states or actions) or stationary (their choice is independent of any data and...
Persistent link: https://www.econbiz.de/10010861535
We consider a dynamic version of sender–receiver games, where the sequence of states follows an irreducible Markov chain observed by the sender. Under mild assumptions, we provide a simple characterization of the limit set of equilibrium payoffs, as players become very patient. Under these...
Persistent link: https://www.econbiz.de/10010662408
Persistent link: https://www.econbiz.de/10010819792
We prove the existence of the maxmin of zero-sum recursive games with one sided information.
Persistent link: https://www.econbiz.de/10010706571
We prove that, in every stochastic game with finitely many states and actions, there exists at least one state, starting from which an equilibrium payoff exists. This is achieved by proving that there exists a solvable set. This generalizes to an arbitrary number of players a result due to...
Persistent link: https://www.econbiz.de/10010707414
This article studies situations in which agents do not initially know the effect of their decisions, but learn from experience the payoffs induced by their choices and their opponents'. We chararacterize equilibrium payoffs in terms of simple strategies in which an exploration phase is followed...
Persistent link: https://www.econbiz.de/10010707510
Quitting games are n-player sequential games in which, at any stage, each player has the choice between continuing and quitting. The game ends as soon as at least one player chooses to quit; player i then receives a payoff riS, which depends on the set S of players that did choose to quit. If...
Persistent link: https://www.econbiz.de/10010707551