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develops the necessary background and formalism from the theory of algorithms and complexity developed in computer science, in …
Persistent link: https://www.econbiz.de/10011255413
There are only few "positive" results concerning multi-person games with the fictitious play property, that is, games in which every fictitious play process approaches the set of equilibria. In this paper we characterize classes of multi-person games with the fictitious play property. We...
Persistent link: https://www.econbiz.de/10004968238
This paper develops an approach for valuing Internet Service Providers (ISPs). The viewpoint is taken that once access to the Internet is obtained it can then be characterized by non-rivalrous consumption and non-exhaustibility. However, the quality of access is affected by the capacity of the...
Persistent link: https://www.econbiz.de/10009448018
Most properties of binary relations considered in the decision literature can be expressed as the impossibility of certain ``configurations.'' There exists no condition of this form which would hold for a binary relation on a subset of a finite-dimensional Euclidean space if and only if the...
Persistent link: https://www.econbiz.de/10005407537
We study strategic games where players' preferences are weak orders which need not admit utility representations. First of all, we extend Voorneveld's concept of best-response potential from cardinal to ordinal games and derive the analogue of his characterization result: An ordinal game is a...
Persistent link: https://www.econbiz.de/10004977741
Lloyd Shapley is considered one of the pioneers of game theory. His most prominent contributions are the inception and study of value theory and core theory. These two theories are the key to solving problems involving the allocation of goods or payoffs achievable through cooperation....
Persistent link: https://www.econbiz.de/10011141073
In a strategic game, a curb set [Basu and Weibull, Econ.Letters 36 (1991) 141-146] is a product set of pure strategies containing all best responses to every possible belief restricted to this set.Prep sets [Voorneveld, Games Econ. Behav. 48 (2004) 403-414] relax this condition by only requiring...
Persistent link: https://www.econbiz.de/10011091235
In congestion games, players use facilities from a common pool. The benefit that a player derives from using a facility depends, possibly among other things, on the number of users of this facility. The paper gives an easy alternative proof of the isomorphism between exact potential games and...
Persistent link: https://www.econbiz.de/10011091930
The problem of financing a set of public goods (facilities, projects) by private contri- butions is studied. The corresponding cooperative game, the realization game, is shown to be convex. For the noncooperative setting we study a realization scheme that induces a strategic game. This...
Persistent link: https://www.econbiz.de/10011092905
Weighted network congestion games are a natural model for interactions involving finitely many non-identical users of network resources, such as road segments or communication links. However, in spite of their special form, these games are not fundamentally special: every finite game can be...
Persistent link: https://www.econbiz.de/10010728067