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Persistent link: https://www.econbiz.de/10011778823
We develop a tractable continuum player timing game that subsumes wars of attrition and pre-emption games, in which greed and fear relax the last and first mover advantages. Payoffs are continuous and single-peaked functions of the stopping time and quantile. Time captures the payoff-relevant...
Persistent link: https://www.econbiz.de/10013035530