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We present the results of a novel experiment investigating individuals' ability to offer incentive-compatible recommendations for strategic games. Subjects designed recommendation devices for five canonical 2x2 games played by Bayesian, expected-utility maximizing robots to achieve Pareto...
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We introduce a planar beauty contest game where agents must simultaneously guess two, endogenously determined variables, a and b. The system of equations determining the actual values of a and b is a coupled system; while the realization of a depends on the average forecast for a, as in a...
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