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This paper analyses individual information acquisition in an ultimatum game with a-priori unknown outside options. We find that while individual play seems to accord reasonably well with the distribution of empirical behavior, contestants seem to grossly overweigh the value of information. While...
Persistent link: https://www.econbiz.de/10005765091
In the Yes/No game, like in the ultimatum game, proposer and responder can share a monetary reward. In both games the proposer suggests a reward distribution which the responder can accept or reject (yielding 0-payoffs). The games only differ in that the responder does (not) learn the suggested...
Persistent link: https://www.econbiz.de/10005765107
In this note we establish that rational demand expectations will typically not evolve in an evolutionary model. In an evolutionary model, beliefs act like a commitment device to more aggressive behavior. This commitment effect has the same direction for strategic substitutes and complements and...
Persistent link: https://www.econbiz.de/10005765164
Persistent link: https://www.econbiz.de/10008519855
In two-person generosity games the proposer's agreement payoff is exogenously given whereas that of the responder is endogenously determined by the proposer's choice of the pie size. Earlier results for two-person generosity games show that participants seem to care more for efficiency than for...
Persistent link: https://www.econbiz.de/10008478716
Based on the acquiring-a-company game of Samuelson and Bazerman (1985), we theoretically and experimentally analyze the acquisition of a firm. Thereby we compare cases of symmetrically and asymmetrically informed buyers and sellers. This setting allows us to predict and test the effects of...
Persistent link: https://www.econbiz.de/10010369314
In two-person generosity games, the proposer's agreement payoff is exogenously given, whereas that of the responder is endogenously determined by the proposer's choice of the pie size. In three-person generosity games, equal agreement payoffs for two of the players are either exogenously...
Persistent link: https://www.econbiz.de/10010369386
Based on the acquiring-a-company game of Samuelson and Bazerman (1985), we theoretically and experimentally analyze the acquisition of a firm. Thereby we compare cases of symmetrically and asymmetrically informed buyers and sellers. This setting allows us to predict and test the effects of...
Persistent link: https://www.econbiz.de/10010396952
In three-person envy games, an allocator, a responder, and a dummy player interact. Since agreement payoffs of responder and dummy are exogenously given, there is no tradeoff between allocator payoff and the payoffs of responder and dummy. Rather, the allocator chooses the size of the pie and...
Persistent link: https://www.econbiz.de/10010481548
When two or more agents compete for a bonus and the agents' productivity in each of several possible occurrences depends stochastically on (constant) effort, the number of times that are checked to assign the bonus affects the level of uncertainty in the selection process. Uncertainty, in turn,...
Persistent link: https://www.econbiz.de/10005090471