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Van Damme and Weibull (1998, 2002) model the noise in games as endogenously determined tremble probabilities, by assuming that with some effort players can control the probability of implementing the intended strategy. Following their methodology, we derive logit-like adjustment rules for games...
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We consider the class of (finite) spatial games. We show that the problem of determining whether there exists a Nash equilibrium in which each player has a payoff of at least k is NP-complete as a function of the number of players. Copyright Springer-Verlag Berlin/Heidelberg 2004
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We consider best response dynamics with endogenous noise based on a finite game in strategic form. A player can reduce the noise level by expending an extra effort and incurring some disutility or control costs. We specify control costs that result in logit adjustment rules. The stochastically...
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