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In this paper we study hedonic games where each player views every other player either as a friend or as an enemy. Two simple priority criteria for comparison of coalitions are suggested, and the corresponding preference restrictions based on appreciation of friends and aversion to enemies are...
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Stochastic Cooperative Games: Theory and Applications -- Sequencing Games: a Survey -- Game Theory and the Market -- On the Number of Extreme Points of the Core of a Transferable Utility Game -- Consistency and Potentials in Cooperative TU-Games: Sobolev’s Reduced Game Revived -- On the Set of...
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