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Many cooperative games, especially ones stemming from resource pooling in queuing or inventory systems, are based on situations in which each player is associated with a single attribute (a real number representing, say, a demand) and in which the cost to optimally serve any sum of attributes is...
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This note provides a methodological contribution to the allocation of joint revenues obtained from passepartouts. In a passepartout system a group of service providers offers a passepartout that allows its owners the use of specified services for an unlimited number of times during a fixed...
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