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In this paper we consider one-to-many matching problems where the preferences of the agents involved are represented by … matching to a matching of maximum total reward, one can always provide a compensation schedule that will be ex-post stable in … uses the fact that the core of an associated compensation matching game with constraints is nonempty. …
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In this paper we consider one-to-many matching problems where the preferences of the agents involved are represented by … matching to a matching of maximum total reward, one can always provide a compensation schedule that will be ex-post stable in … uses the fact that the core of an associated compensation matching game with constraints is nonempty. …
Persistent link: https://www.econbiz.de/10010491315
In this paper we consider one-to-many matching problems where the preferences of the agents involved are represented by … matching to a matching of maximum total reward, one can always provide a compensation schedule that will be ex-post stable in … uses the fact that the core of an associated compensation matching game with constraints is nonempty. …
Persistent link: https://www.econbiz.de/10011257556
and information scenarios this dilemma is modeled as a game theoretic bargaining problem over the set of connected graphs … be detected. If the probability that an individual is exposed as member of the network depends on the information …
Persistent link: https://www.econbiz.de/10011092758
Informationally Robust Equilibria (IRE) are introduced in Robson (1994) as a refinement of Nash equilibria for e.g. bimatrix games, i.e. mixed extensions of two person finite games.Similar to the concept of perfect equilibria, basically the idea is that an IRE is a limit of some sequence of...
Persistent link: https://www.econbiz.de/10011090474
AMS classifications: 90D12, 90B05.
Persistent link: https://www.econbiz.de/10011090632
The value of information has been the subject of many studies in a strategic context.The central question in these … studies is how valuable the information hidden in the chance moves of a game is for one or more of the players … the value of information for a special class of two-person games.For these games we also investigate how badly the players …
Persistent link: https://www.econbiz.de/10011091345