Showing 1 - 10 of 96
In this paper we introduce three-valued simple games as a natural extension<br/>of simple games. While simple games are used to evaluate single voting systems, three-valued simple games offer the opportunity for a simultaneous analysis of two different voting systems within the same parliamentary...
Persistent link: https://www.econbiz.de/10011268490
In this paper a new class of relaxed sequencing games is introduced: the class<br/>of Step out - Step in sequencing games. In this relaxation any player within a coalition is allowed to step out from his position in the processing order and to<br/>step in at any position later in the processing order....
Persistent link: https://www.econbiz.de/10011144428
All over the world intelligence services are collecting data concerning possible terrorist threats. This information is usually transformed into network structures in which the nodes represent the individuals in the data set and the links possible connections between these individuals....
Persistent link: https://www.econbiz.de/10011144438
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This paper introduces a new way of representing bankruptcy rules.These representations are used to show that the minimal overlap rule is a composition of the Ibn Ezra rule and the constrained equal losses rule.The residual minimal overlap rule is analysed as an alternative extension of the Ibn...
Persistent link: https://www.econbiz.de/10011092643
This paper introduces the notion of protective equilibrium in the context of fin ite games in strategic form.It shows that for matrix games the set of protective equilibria equals the set of proper equilibria.Moreover, in the context of bima trix games, the notion of protective behaviour is used...
Persistent link: https://www.econbiz.de/10011092655
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This paper introduces a framework for joint hub network development. Building a joint physical hub for transhipment of goods is expensive and therefore involves considerable risks for the cooperating companies. In a practical setting, it is unlikely that an entire network will be built at once....
Persistent link: https://www.econbiz.de/10011092677
Game theoretic analysis of sequencing situations has been restricted to manufactur- ing systems which consist of machines that can process only one job at a time. However, in many manufacturing systems, operations are carried out by batch machines which can simultaneously process multiple jobs....
Persistent link: https://www.econbiz.de/10011092696
By generalizing the standard solution for 2-person games into n-person cases, this paper develops a new solution concept for cooperative games: the consensus value.We characterize the consensus value as the unique function that satisfies efficiency, symmetry, the quasi dummy property and...
Persistent link: https://www.econbiz.de/10011092734