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Kording and Wolpert (2004), hereafter referred to as KW, describe an experiment where subjects engaged in a repeated task entailing movements of their finger. Subjects strove for accuracy in the stochastic environment and, on some trials, received mid-trial and post-trial feedback. KW claims...
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We find that differences in the ability to devote cognitive resources to a strategic interaction imply differences in strategic behavior. In our experiment, we manipulate the availability of cognitive resources by applying a differential cognitive load. In cognitive load experiments, subjects...
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Standard choice experiments are hampered by the fact that utility is either unknown or imperfectly measured by experimenters. As a consequence, the inferences available to researchers are limited. By contrast, we design a choice experiment where the objects are valued according to only a single...
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We design an induced value choice experiment where the objects are valued according to only a single attribute with a continuous measure. Subjects have an imperfect perception of the choice objects but they can reduce their imperfect perception with cognitive effort. Subjects are given a choice...
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It is well-known that laboratory subjects often do not play mixed strategy equilibria games according to the theoretical predictions. However, little is known about the role of cognition in these strategic settings. We conduct an experiment where subjects play a repeated hide and seek game...
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