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"Winner-Take-All"-markets, i.e. markets in which the relative and not the absolute performance is decisive, have gained in importance. Such markets have a tendency to provoke inefficiently many entries. We investigate the functioning of such markets with the help of experiments and show that...
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We study indirect reciprocity and strategic reputation building in an experimental helping game. At any time only half of the subjects can build a reputation. This allows us to study both pure indirect reciprocity that is not contaminated by strategic reputation building and the impact of...
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Integrating economic experiments into household surveys provides unique possibilities. We introduce the German Socio-Economic Panel's Innovation Sample (SOEPIS), which offers researchers detailed panel data and the possibility to collect personalized experimental and survey data for free. We...
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