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This advanced text introduces the principles of noncooperative game theory - including strategic form games, Nash equilibria, subgame perfection, repeated games, and games of incomplete information - in a direct and uncomplicated style that will acquaint students with the broad spectrum of the...
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In this paper we consider a number of different ways that a sequence of discrete-time repeated games can approach a continuous-time limit. Our purpose is to clarify the effects of three different factors: 1) The distribution of signals in a fixed discrete-time game, 2) How the distribution (and...
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