Güth, Werner; Kliemt, Hartmut - In: Games 1 (2010) 1, pp. 53-65
Game and decision theory start from rather strong premises. Preferences, represented by utilities, beliefs represented … by probabilities, common knowledge and symmetric rationality as background assumptions are treated as “given.” A richer … language enabling us to capture the process leading to what is “given” seems superior to the stenography of decision making in …