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Global games are real-valued functions defined on partitions (rather than subsets) of the set of players. They capture "public good" aspects of cooperation, i.e. situations where the payoff is naturally defined for all players ("the globe") together, as is the cause with issues of environmental...
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Global games are real-valued functions defined on partitions (rather than subsets) of the set of players. They capture "public good" aspects of cooperation, i.e. situations where the payoff is naturally defined for all players ("the globe") together, as is the cause with issues of environmental...
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We present a model of brand-switching in which a consumer's impression of each brand is based on her memory of past consumption of this brand, and is stochastically updated whenever the brand is consumed. In the ordinal version of the model, consumer's memory is an ordering of the available...
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