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Persistent link: https://www.econbiz.de/10010843043
We report experiments designed to test between Nash equilibria that are stable and unstable under learning. The “TASP … equilibrium under fictitious play like learning processes. We use two 4 x 4 games each with a unique mixed Nash equilibrium; one … is stable and one is unstable under learning. Both games are versions of Rock-Paper-Scissors with the addition of a …
Persistent link: https://www.econbiz.de/10010552413
We report experiments designed to test between Nash equilibria that are stable and unstable under learning. The 'TASP … equilibrium under fictitious play like learning processes. We use two 4 x 4 games each with a unique mixed Nash equilibrium; one … is stable and one is unstable under learning. Both games are versions of Rock-Paper-Scissors with the addition of a …
Persistent link: https://www.econbiz.de/10010288137
cycles in the population mix. The cycle amplitude, frequency and direction are consistent with standard learning models …
Persistent link: https://www.econbiz.de/10010288147
possible in some cases. However, once consumer learning is introduced, the monopoly outcome first found by Diamond (1971) is …
Persistent link: https://www.econbiz.de/10005750734
). Some applications of these result to stochastic learning models are given. …
Persistent link: https://www.econbiz.de/10005750736
We report experiments designed to test between Nash equilibria that are stable and unstable under learning. The “TASP … equilibrium under fictitious play like learning processes. We use two 4 x 4 games each with a unique mixed Nash equilibrium; one … is stable and one is unstable under learning. Both games are versions of Rock-Paper-Scissors with the addition of a …
Persistent link: https://www.econbiz.de/10005750758
We report experiments designed to test between Nash equilibria that are stable and unstable under learning. The “TASP … equilibrium under a wide class of learning processes. We study two versions of Rock-Paper-Scissors with the addition of a fourth …
Persistent link: https://www.econbiz.de/10008531900
possible in some cases. However, once consumer learning is introduced, the monopoly outcome first found by Diamond (1971) is …
Persistent link: https://www.econbiz.de/10005369072
We investigate games whose Nash equilibria are mixed and are unstable under fictitious play-like learning processes. We …
Persistent link: https://www.econbiz.de/10005369088