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We consider a dynamic matching problem where players are repeatedly assignedtasks and can choose whether to accept or reject them. Players prefer to avoidcertain tasks (“hot potatoes”) while other tasks give a positive payoff (“sweet pota-toes”). There are frictions in the matching...
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The value of a game is the payoff a player can expect from playing the game. Wecharacterize how the value of a coordination game depends on the economic environment.The central insight is that players face two types of coordination problems: (1) How tocoordinate on a Nash equilibrium (i.e.,...
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