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I. Rationality and Coalition Formation Experiments -- 1.1 Players and Rationality -- 1.2 Previous Research Paradigms -- 1.3 Predictability of “Rational” Play -- 1.4 Purposes of the Present Study -- II. Experimental Method -- 2.1 Subjects -- 2.2 Procedure -- 2.3 Experimental Games -- III....
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Games of timing constitute a subclass of two-person, zero-sum, infinite games, where the problem facing each player is not what course of action to take, but rather when to take a prespecified action. The present study is an extension of previous research on games of timing with complete...
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Market games constitute a class of cooperative n-person games with sidepayments in which several coalitions may form simultaneously. In order to study coalition forming behavior in such games and to test the descriptive power of four major solution concepts that yield differing prescriptions for...
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