Showing 1 - 10 of 198
We provide an overview of experimental literature on lottery contests and point out the two main phenomena observed in most contest experiments: overbidding relative to the standard Nash equilibrium prediction and heterogeneous behavior of ex-ante symmetric contestants. Based on the sample of...
Persistent link: https://www.econbiz.de/10014162119
We compare a partners condition, where the same small group of subjects plays a repeated public good game, to a strangers condition, where subjects play this game in changing group formations. From the first period onward, subjects in the partners condition contribute significantly more to the...
Persistent link: https://www.econbiz.de/10014152118
with different compared to the same group members. We employ a laboratory experiment to create consensus between these …
Persistent link: https://www.econbiz.de/10014142823
Previous research indicates that risky and uncertain marginal returns from the public good significantly lower contributions. This paper presents experimental results illustrating that the effects of risk and uncertainty depend on the employed parameterization. Specifically, if the value of the...
Persistent link: https://www.econbiz.de/10003887174
participated in our experiment in groups of up to 100 subjects. The results confirm that first-round contributions increase with …
Persistent link: https://www.econbiz.de/10010424887
question, we design a public goods experiment in which participants can pay a fee to view information about identities and …
Persistent link: https://www.econbiz.de/10013058764
We experimentally investigate the impact of visibility of contributors and cost of information on public good contributions. First, we vary recognizing all, highest or lowest contributors. Second, we investigate the effect of imposing a cost on viewing contributors. Recognizing all contributors...
Persistent link: https://www.econbiz.de/10013063986
This paper experimentally examines behavior in a two-player game of attack and defense of a weakest-link network of targets, in which the attacker's objective is to successfully attack at least one target and the defender's objective is diametrically opposed. We apply two benchmark contest...
Persistent link: https://www.econbiz.de/10008697819
We analyze the choices between two technologies A and B that both exhibit network effects. We introduce a critical mass game in which coordination on either one of the standards constitutes a Nash equilibrium outcome while coordination on standard B is assumed to be payoff-dominant. We present a...
Persistent link: https://www.econbiz.de/10003915870
We examine a technology adoption game with network effects in which coordination on technology A and technology B constitute a Nash equilibrium. Coordination on technology B is assumed to be payoff-dominant. We define a technology's critical mass as the minimum share of users necessary to make...
Persistent link: https://www.econbiz.de/10009316779