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We characterize the unique Markov perfect equilibrium of a tug-of-war without exogenous noise, in which players have the opportunity to engage in a sequence of battles in an attempt to win the war. Each battle is an all-pay auction in which the player expending the greater resources wins. In...
Persistent link: https://www.econbiz.de/10005835345
We consider the properties of perfectly discriminating contests in which players’ abilities are stochastic, but become common knowledge before efforts are expended. Players whose expected ability is lower than that of their rivals may still earn a positive expected payoff from participating in...
Persistent link: https://www.econbiz.de/10005835353
This paper studies electoral competition in a model of redistributive politics with deterministic voting and heterogeneous voter loyalties to political parties. We construct a natural measure of “party strength” based on the sizes and intensities of a party’s loyal voter segments and...
Persistent link: https://www.econbiz.de/10005835364
This paper examines a game-theoretic model of attack and defense of multiple networks of targets in which there exist intra-network strategic complementarities among targets. The defender’s objective is to successfully defend all of the networks and the attacker’s objective is to...
Persistent link: https://www.econbiz.de/10008614978
This paper examines conflicts in which performance is measured by the players' success or failure in multiple component conflicts, commonly termed "battlefields." In multi-battlefield conflicts, behavioral linkages across battlefields depend both on the technologies of conflict within each...
Persistent link: https://www.econbiz.de/10008614980
In the Colonel Blotto game, each of two players simultaneously allocates his fixed budget of a resource across a finite number n of battleelds. Within each battlefield, the player that allocates the higher level of the resource wins the battlefield. Each player's payoff is equal to the sum of...
Persistent link: https://www.econbiz.de/10009294663
Hausken (2008a) formulates a contest-theoretic model of the attack and defense of a network of targets. This note identies a technical error that invalidates Hausken's characterization of Nash equilibrium for a substantial portion of the parameter space that he examines and provides necessary...
Persistent link: https://www.econbiz.de/10008646757
This paper experimentally examines behavior in a two-player game of attack and defense of a weakest-link network of targets, in which the attacker’s objective is to successfully attack at least one target and the defender’s objective is diametrically opposed .We apply two benchmark contest...
Persistent link: https://www.econbiz.de/10008728040
This article examines a two-stage model of asymmetric conflict based on the classic Colonel Blotto game in which players have, in the first stage, the ability to increase the number of battlefields contested. It thereby endogenizes the “dimensionality” of conflict. In equilibrium, if the...
Persistent link: https://www.econbiz.de/10008765062
In our original comment, we showed that Hausken's characterization of Nash equilibrium is invalid for much of the parameter space examined and provided necessary conditions for his solution to hold. Most of the comments in his reply are either tangential or irrelevant. However, several of the...
Persistent link: https://www.econbiz.de/10009422084