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opportunities to identify learning rules, since on networks (compared to, e.g., random matching) more rules differ in terms of their … information they consult before making their choices. We use these data to estimate learning types using finite mixture models … find that learning depends on network position. Participants in more complex environments (with more network neighbors …
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We study extrapolation between games in a laboratory experiment. Participants in our experiment first play either the dominance solvable guessing game or a Coordination version of the guessing game for five rounds. Afterwards they play a 3x3 normal form game for ten rounds with random matching...
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In this paper we study learning procedures when counterfactuals (payo s of not-chosen actions) are not observed. The … decision marker's behavior when such axioms are in place. -- Adaptive Learning ; Counterfactuals ; Partial Information … ; Reinforcement Learning …
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