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Human players in our laboratory experiment received flow payoffs over 120 seconds each period from a standard Hawk-Dove bimatrix game played in continuous time. Play converged closely to the symmetric mixed Nash equilibrium under a one-population matching protocol. When the same players were...
Persistent link: https://www.econbiz.de/10008511594
ConG is software for conducting economic experiments in continuous and discrete time. It allows experimenters with limited programming experience to create a variety of strategic environments featuring rich visual feedback in continuous time and over continuous action spaces, as well as in...
Persistent link: https://www.econbiz.de/10011155046
Several impatient investors with private costs <em>C<sub>i</sub></em> face an indivisible irreversible investment opportunity whose value <em>V</em> is governed by geometric Brownian motion. The first investor <em>i</em> to seize the opportunity receives the entire payoff, <em>V-C<sub>i</sub></em>. We characterize the symmetric Bayesian Nash...
Persistent link: https://www.econbiz.de/10008645031
An irreversible investment opportunity has value V governed by Brownian motion with upward drift and random expiration. Human subjects choose in continuous time when to invest. If she invests before expiration, the subject receives V−C : the final value V less a given avoidable cost C ....
Persistent link: https://www.econbiz.de/10010843032
Human players in our laboratory experiment converge closely to the symmetric mixed Nash equilibrium when matched in a single population version of the standard Hawk-Dove game. When matched across two populations, the same players show clear movement towards an asymmetric (and very inequitable)...
Persistent link: https://www.econbiz.de/10010843055
We investigate the nature of continuous time strategic interaction in public-goods games. In one set of treatments, four subjects make contribution decisions in continuous time during a 10-min interval while in another they make them only at 10 discrete points of time during this interval. The...
Persistent link: https://www.econbiz.de/10011116848
We study prisoner’s dilemmas played in continuous time with flow payoffs over 60 seconds. In most cases, the median rate of mutual cooperation rises to 90% or more. Control sessions with 8-time repeated matchings achieve less than half as much cooperation, and cooperation rates...
Persistent link: https://www.econbiz.de/10011130581
We explore the stability of imitation in a 1200-period experimental Cournot game where subjects do not know the payoff function but see the output quantities and payoffs of each oligopolist after every period. In line with theoretical predictions and previous experimental findings, our...
Persistent link: https://www.econbiz.de/10011189751
We study prisoners' dilemmas played in continuous time with flow payoffs accumulated over 60 seconds. In most cases, the median rate of mutual cooperation is about 90 percent. Control sessions with repeated matchings over eight subperiods achieve less than half as much cooperation, and...
Persistent link: https://www.econbiz.de/10009492836
We study long-run learning in an experimental Cournot game with no explicit information about the payo function. Subjects see only the quantities and payos of each oligopolist after every period. In line with theoretical predictions and previous experimental ndings, duopolies and triopolies both...
Persistent link: https://www.econbiz.de/10010570921