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We use the Vote-with-the-Wallet game (VWG) to model socially or environmentally responsible consumption, an increasingly relevant but still under-researched phenomenon. Based on a theoretical model outlining game equilibria and the parametric interval of the related multiplayer prisoners'...
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We use experimental data from the “vote with the wallet” multiplayer prisoner's dilemma to investigate with a finite mixture approach the effect of a responsible purchase on players' satisfaction. We find clear-cut evidence of heterogeneity of preferences with two groups of players that...
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