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In an interaction it is possible that one agent has features it is aware of but the opponent is not. These features (e.g. cost, valuation or fighting ability) are referred to as the agent's type. The paper compares two models of evolution in symmetric situations of this kind. In one model the...
Persistent link: https://www.econbiz.de/10008521264
The paper compares two models of evolution in symmetric two-player games with incomplete information. One model postulates that the type of a player is fixed, and evolution works within types. In the other model type-contingent strategies evolve. In the case of two types and two strategies it is...
Persistent link: https://www.econbiz.de/10005118573
The paper compares two models of evolution in symmetric twoplayergames with incomplete information. One model postulates thatthe type of a player is fixed, and evolution works within types. Inthe other model type-contingent strategies evolve. In the case of twotypes and two strategies it is...
Persistent link: https://www.econbiz.de/10005868794