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We consider mechanism design in contexts in which agents exhibit bounded depth of reasoning (level k) instead of rational expectations. We use simple direct mechanisms, in which agents report only first-order beliefs. While level 0 agents are assumed to be truth tellers, level k agents...
Persistent link: https://www.econbiz.de/10011196605
We consider the regret matching process with finite memory. For general games in normal form, it is shown that any recurrent class of the dynamics must be such that the action profiles that appear in it constitute a closed set under the “same or better reply” correspondence (CUSOBR set) that...
Persistent link: https://www.econbiz.de/10008643831
In contexts in which players have no priors, we analyze a learning pro- cess based on ex-post regret as a guide to understand how to play games of incomplete information under private values. The conclusions depend on whether players interact within a fixed set (fixed matching) or they are ran-...
Persistent link: https://www.econbiz.de/10008643834
Persistent link: https://www.econbiz.de/10005405669