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It is known that there are uncoupled learning heuristics leading to Nash equilibrium in all finite games. Why should … players use such learning heuristics and where could they come from? We show that there is no uncoupled learning heuristic …" or that could "learn itself". Rather, a player has an incentive to strategically teach such a learning opponent in order …
Persistent link: https://www.econbiz.de/10012971885
It is known that there are uncoupled learning heuristics leading to Nash equilibrium in all finite games. Why should … players use such learning heuristics and where could they come from? We show that there is no uncoupled learning heuristic …" or that "could learn itself". Rather, a player has an incentive to strategically teach such a learning opponent in order …
Persistent link: https://www.econbiz.de/10010516648
It is known that there are uncoupled learning heuristics leading to Nash equilibrium in all finite games. Why should … players use such learning heuristics and where could they come from? We show that there is no uncoupled learning heuristic … that could "learn itself". Rather, a player has an incentive to strategically teach such a learning opponent in order to …
Persistent link: https://www.econbiz.de/10011764914
Persistent link: https://www.econbiz.de/10003960270
Persistent link: https://www.econbiz.de/10014228716
Equilibrium notions for games with unawareness in the literature cannot be interpreted as steady-states of a learning … interpreted as steady-state of both a discovery and learning process. …
Persistent link: https://www.econbiz.de/10012655887
number of standard learning algorithms. The learning theories are (unbeknown to subjects) a best response process, fictitious … play, imitation, reinforcement learning, and a trial & error process. We test whether subjects try to influence those … and that all learning algorithms are subject to exploitation with the notable exception of imitation. The experiment was …
Persistent link: https://www.econbiz.de/10005407609
We present a formal model of symmetric n-firm Cournot oligopoly with a heterogeneous population of profit optimizers and imitators. Imitators mimic the output decision of the most successful firms of the previous round a la Vega-Redondo (1997). Optimizers play myopic best response to the...
Persistent link: https://www.econbiz.de/10004968446
We show that for many classes of symmetric two-player games, the simple decision rule ``imitate-if-better'' can hardly be beaten by any strategy. We provide necessary and sufficient conditions for imitation to be unbeatable in the sense that there is no strategy that can exploit imitation as a...
Persistent link: https://www.econbiz.de/10010826381
We characterize the class of symmetric two-player games in which tit-for-tat cannot be beaten even by very sophisticated opponents in a repeated game. It turns out to be the class of exact potential games. More generally, there is a class of simple imitation rules that includes tit-for-tat but...
Persistent link: https://www.econbiz.de/10010826387