Showing 1 - 10 of 106
A compound game is an (n + 1) player game based on n two-person subgames. In each of these subgames player 0 plays against one of the other players. Player 0 is regulated, so that he must choose the same strategy in all n subgames. We show that every fictitious play process approaches the set of...
Persistent link: https://www.econbiz.de/10014179635
Persistent link: https://www.econbiz.de/10013272100
Persistent link: https://www.econbiz.de/10012287384
Persistent link: https://www.econbiz.de/10011573864
Persistent link: https://www.econbiz.de/10012022096
Persistent link: https://www.econbiz.de/10011799924
Persistent link: https://www.econbiz.de/10011800275
We study the effect of prebidding and postbidding in first-price auctions with a single prize under incomplete information. All the bidders' values are private information except bidder 1's value which is commonly known. Bidder 1 places his bid either before (prebidding auction) or after...
Persistent link: https://www.econbiz.de/10013013084
We study two-player common-value all-pay auctions (contests) with asymmetric information under the assumption that one of the players has an information advantage over his opponent and both players are budget-constrained. We generalize the results for all-pay auctions with complete information,...
Persistent link: https://www.econbiz.de/10010960213
Under standard assumptions about players'cost functions, we show that a Tullock contest with asymmetric information has a pure strategy equilibrium. Next we study Tullock contests in which players have a common value and a common state-independent linear cost function. A two-player contest in...
Persistent link: https://www.econbiz.de/10011272224