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We contrast and compare three ways of predicting efficiency in a forced contribution threshold public good game. The three alternatives are based on ordinal potential, quantal response and impulse balance theory. We report an experiment designed to test the respective predictions and find that...
Persistent link: https://www.econbiz.de/10011445284
Persistent link: https://www.econbiz.de/10012094740
We contrast and compare three ways of predicting efficiency in a forced contribution threshold public good game. The three alternatives are based on ordinal potential, quantal response and impulse balance theory. We report an experiment designed to test the respective predictions and find that...
Persistent link: https://www.econbiz.de/10011268247
The authors ask whether writing a report on a classroom experiment increases a student's performance in an end-of-course test. To answer this question, the authors analyzed data from a first-year undergraduate course based on classroom experiments and found that writing a report has a large...
Persistent link: https://www.econbiz.de/10010622837
Persistent link: https://www.econbiz.de/10009822604
We propose and develop a model of behavior in threshold public good games. The model draws on learning direction theory and impulse balance theory. We find good support for the model and demonstrate that it can explain the success rates observed in threshold public good experiments. The model is...
Persistent link: https://www.econbiz.de/10014154794
We present in this work an economic analysis of ransomware, with relevant data from Cryptolocker, CryptoWall, TeslaCrypt and other major strands. We include a detailed study of the impact that different price discrimination strategies can have on the success of a ransomware family, examining...
Persistent link: https://www.econbiz.de/10012960682