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In this experiment, individuals recurrently play coordination games that are similar to, but not identical with, one another. Initially, subjects are no more successful than if they had acted at random, but coordination rates gradually increase to levels similar to those found in one-shot games...
Persistent link: https://www.econbiz.de/10011159145
We test the portability of level‐0 assumptions in level‐k theory in an experimental investigation of behavior in Coordination, Discoordination, and Hide and Seek games with common, non‐neutral frames. Assuming that level‐0 behavior depends only on the frame, we derive hypotheses that are...
Persistent link: https://www.econbiz.de/10011006211
We report an experimental test of level-k theory, applied to three simple games with non-neutral frames: Coordination, Discoordination and Hide and Seek. Using the same frame for all three games, we derive hypotheses that apply across the games and are independent of prior assumptions about...
Persistent link: https://www.econbiz.de/10010890955