Showing 1 - 10 of 52
AMS classifications: 90D12, 90C05, 90C34.
Persistent link: https://www.econbiz.de/10011092623
This paper focuses on new characterizations of convex interval games using the notions of exactness and superadditivity. We also relate big boss interval games with concave interval games and obtain characterizations of big boss interval games in terms of exactness and subadditivity.
Persistent link: https://www.econbiz.de/10011092633
In this note we introduce an egalitarian solution, called the dual egalitarian solution, that is the natural counterpart of the egalitarian solution of Dutta and Ray (1989).We prove, among others, that for a convex game the egalitarian solution coincides with the dual egalitarian solution for...
Persistent link: https://www.econbiz.de/10011092654
How to compensate people who provide relevant information to a decision-maker who faces uncertainty?This paper suggests some compensation rules.These are studied both in a cooperative and a noncooperative environment.
Persistent link: https://www.econbiz.de/10011092736
Multiglove markets and corresponding games are considered.For this class of games we introduce the notion of type monotonic allocation scheme.Allocation rules for multiglove markets based on weight systems are introduced and characterized.These allocation rules generate type monotonic allocation...
Persistent link: https://www.econbiz.de/10011092767
In this paper we consider information collecting (IC) situations where an action taker in an uncertain situation can improve his action choices by gathering information from some players who are more informed about the situation. Then the problem of sharing the gains when cooperating with...
Persistent link: https://www.econbiz.de/10011092881
Potential games and supermodular games are attractive games, especially because under certain conditions they possess pure Nash equilibria. Subclasses of games with a potential are considered which are also strategically equivalent to supermodular games. The focus is on two-person zero-sum games...
Persistent link: https://www.econbiz.de/10011092923
Persistent link: https://www.econbiz.de/10011090291
The class of neighbour games is the intersection of the class of assignment games (cf. Shapley and Shubik (1972)) and the class of component additive games (cf. Curiel et al. (1994)). For assignment games and component additive games there exist polynomially bounded algorithms of order p4 for...
Persistent link: https://www.econbiz.de/10011090443
AMS classification: 91A12
Persistent link: https://www.econbiz.de/10011090477