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The crowd is emerging as a new source of innovation, and here a new way of organizing the crowd to produce new ideas is discussed: an idea generation system using combination in which participants synthesize new designs from the efforts of their peers. A crowd generates designs; then another...
Persistent link: https://www.econbiz.de/10014170677
Design is a process that shapes the world. At the same time, the world shapes the process of design. Over time, our image of the designer has changed. For example, product designers were often imagined as sole inventors, tinkering. Computers have, since their advent, been thought of as...
Persistent link: https://www.econbiz.de/10014170790
Thinking often entails interacting with cognitive tools. In many cases, notably design, the predominant tool is the page. The page allows externalizing, organizing, and reorganizing thought. Yet, the page has its own properties that by expressing thought affect it: path, proximity, place,...
Persistent link: https://www.econbiz.de/10014161521
A method of organizing the crowd to generate ideas is described; it integrates crowds using evolutionary algorithms; the method increases the creativity of ideas across generations, and works better than greenfield idea generation. Specifically, a design space of internet-scale idea generation...
Persistent link: https://www.econbiz.de/10014164425
Design is an exploratory activity, and there are many ways to get lost or stuck. There is no pre-existing map – the map is built through the design process. We first discuss design space - the space of possible choices in creating something new - and how it can be visualized. We then discuss...
Persistent link: https://www.econbiz.de/10014165639