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We study experimentally if lying is persistent. In a strategic game, we manipulate the incentives to lie to others. Some participants are first exposed to high incentives and then lower incentives; for others the reverse. We conjectured that participants will lie more often when the incentives...
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We analyze a large stakes prisoner's dilemma game played on a TV show. Players cooperate 40% of the time, demonstrating that social preferences are important; however, cooperation is significantly below the 50% threshold that is required for inequity aversion to sustain cooperation. Women...
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We analyze experimental evidence on whether untrained subjects can predict how trustworthy an individual is. Two players on a TV show play a high stakes prisoner's dilemma with pre-play communication. Our subjects report probabilistic beliefs that each player cooperates, before and after...
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We provide experimental evidence on the ability to detect deceit in the ‘Lemon Game’: a buyer-seller game with asymmetric information. Sellers have private information about the value of a good and sometimes have incentives to mislead buyers. We examine if buyers can spot deception in...
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