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Media industries are important drivers of popular culture. A large fraction of leisure time is devoted to radio, magazines, newspapers, the Internet, and television (the illustrative example henceforth). Most advertising expenditures are incurred for these media. They are also mainly supported...
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This chapter discusses the core in imperfectly competitive economies, and presents the study of mixed markets that includes in particular the study of alternative cooperative game-theoretic solution concepts in the framework of mixed markets and the problem of approximating mixed markets by...
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This chapter focuses on the most game-theoretic elements of location theory. Spatial competition is an expanding field lying at the interface of game theory, economics, and regional science. It is still in its infancy but attracts more and more scholars' interest because the competitive location...
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