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It is believed that investments in intellectual capital enable a company to create a competitive advantage that results in the ability to earn economic profits and increase company value. However, this influence is reciprocal: Companies that generate more money can invest more funds in...
Persistent link: https://www.econbiz.de/10013088228
This study is discovering the impact of idiosyncratic and systematic shocks of COVID-19 pandemic on financial markets. Under a condition when the application of a conventional event-study is limited due to a high frequency of negative news – we suggest brute-force search to identify those...
Persistent link: https://www.econbiz.de/10012837141
Research question: According to behavioral economics, coaches may unconsciously bias from rational behavior, which in turn affects team performance. We analyze the influence of a particular coach behavioral bias, overconfidence, on a soccer team performance.Research methods: We use a sample of...
Persistent link: https://www.econbiz.de/10012952165
This study estimates an attendance demand model in a reduced form, with uncertainty as one of the determinants of demand, to test the Uncertainty of Outcome Hypothesis (UOH), using data from the Russian Football Premier League (RFPL). These data fit our requirements for two reasons. First, there...
Persistent link: https://www.econbiz.de/10012955183
In this study, we estimate an attendance demand model in a reduced form, with an uncertainty as one of the determinants of demand, to test the Uncertainty of Outcome Hypothesis (UOH). Data from the Russian Football Premier League (RFPL) are used here. These data fit our requirements for two...
Persistent link: https://www.econbiz.de/10012959232
Video games are treated as an innovation in leisure activity that makes being unemployed more attractive than before. In this study we develop a theoretical model and empirically test whether the popularity of video games influences the total and youth unemployment. Our results of regression...
Persistent link: https://www.econbiz.de/10012865251
Competitive computer gaming, known as eSports, has become popular, resulting in an increase in the number of gamers and prize earnings. Unlike traditional sports, eSports does not depend on the physical abilities of participants and participation costs are low. Our goal is to test whether...
Persistent link: https://www.econbiz.de/10012856003