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We introduce "group cohesion" to study the economic relevance of social relationships in team production. We operationalize measurement of group cohesion, adapting the "oneness scale" from psychology. A series of experiments, including a pre-registered replication, reveals strong positive...
Persistent link: https://www.econbiz.de/10014480559
For our experiment on corruption, we designed a coordination game to model the influence of risk attitudes, beliefs …
Persistent link: https://www.econbiz.de/10010291803
For our experiment on corruption we designed a coordination game to model the influence of risk attitudes, beliefs, and …
Persistent link: https://www.econbiz.de/10010301733
Persistent link: https://www.econbiz.de/10014306483
We experimentally investigate a simple version of Holmström?s career concerns model in which firms compete for agents in two consecutive periods. Profits of firms are determined by agents? unknown ability and the effort they choose. Before making second-period wage offers firms are informed...
Persistent link: https://www.econbiz.de/10010261580
This is an experimental study of a three-player power-to-take game where a take authority is matched with two responders. The game consists of two stages. In the first stage, the take authority decides how much of the endowment of each responder that is left after the second stage will be...
Persistent link: https://www.econbiz.de/10010261421
Basel II changes risk management in banks strongly. Internal rating procedures would lead one to expect that banks are changing over to active risk control. But, if risk management is no longer a simple "game against nature", if all agents involved are active players then a shift from a...
Persistent link: https://www.econbiz.de/10010296819
Helping somebody may undermine his incentives to work. What Buchanan identified more than 25 years ago as the Samaritan's dilemma is basically a time-inconsistency problem. The paper discusses possible solutions of the dilemma such as punishment within an iterated game, reshaping the game in the...
Persistent link: https://www.econbiz.de/10010296908
This paper derives a three stage Cournot?oligopoly game for product innovation, expenditure on introducing the product and competition on the product market. Product innovation is assumed to increase consumer utility but is effective only if the innovating firm invests in marketing, so that...
Persistent link: https://www.econbiz.de/10010297768
The ways of decision making within the EU have significantly changed in the last decades: the rule of unanimity has been more and more substituted by majority voting in order to speed up decision-making processes in a Union of 27 heterogeneous member states. A third possibility is now offered by...
Persistent link: https://www.econbiz.de/10010300191