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Many previous experiments document that behavior in multi-person settings responds to the name of the game and the labeling of strategies. Usually these studies cannot tell whether frames affect preferences or beliefs. In this Dictator game study, we investigate whether social framing effects...
Persistent link: https://www.econbiz.de/10010286337
Actual behaviour is influenced in important ways by moral emotions, for instance guilt or shame (see among others Tangney et al., 2007). Belief-dependant models of social preferences using the framework of psychological games aim to consider such emotions to explain other-regarding behaviour....
Persistent link: https://www.econbiz.de/10010281628
We assess the empirical validity of the overall theoretical framework of other-regarding preferences by focusing on those preference axioms that are common to all the prominent theories of outcome-based other-regarding preferences. This common set of preference axioms leads to a testable...
Persistent link: https://www.econbiz.de/10010286467
According to several psychological and economic studies, non-binding communication can be an effective tool to increase … trust and enhance cooperation. This paper focuses on reasons why people stick to a given promise and analyzes to what extent …
Persistent link: https://www.econbiz.de/10010427170
According to several psychological and economic studies, non-binding communication can be an effective tool to increase … trust and enhance cooperation. This paper focuses on reasons why people stick to a given promise and analyzes to what extent …
Persistent link: https://www.econbiz.de/10010427680
We study the impact of advice or observation on the depth of reasoning in an experimental beauty-contest game. Both sources of information trigger faster convergence to the equilibrium. Yet, we find that subjects who receive naive advice outperform uninformed subjects permanently, whereas...
Persistent link: https://www.econbiz.de/10010293382
We study the impact of advice or observation on the depth of reasoning in an experimental beauty-contest game. Both sources of information trigger faster convergence to the equilibrium. Yet, we find that subjects who receive naïve advice outperform uninformed subjects permanently, whereas...
Persistent link: https://www.econbiz.de/10010325406
. Strong reciprocity means that people willingly repay gifts and punish the violation of cooperation and fairness norms even in …
Persistent link: https://www.econbiz.de/10010262063
This paper proposes a novel explanation for the context dependency of individual choices in two-player games. Context dependency refers to the well-established phenomenon that a player, when choosing from a given opportunity set created by the other player’s strategy, chooses differently in...
Persistent link: https://www.econbiz.de/10010427666
We propose a method to identify the ranking of focal points (Schelling, 1960) on the individual level. By contrast to conventional coordination, where subjects bet on only one alternative, subjects coordinate by the distribution of points. This allows them to invest in multiple alternatives and...
Persistent link: https://www.econbiz.de/10012141447