Dang, Srishti; Ved, Arunima; Vemuri, Kavita - In: International Journal of Game-Based Learning (IJGBL) 8 (2018) 2, pp. 80-89
Efficacy of games as learning medium is of interest to researchers and the gaming industry. A critical metric for … learning is knowledge retention and very few studies have conducted in-depth comparisons of: a) game versus no-game learning, b …) collaborative versus individual learning. Towards this, the study reported in this article will present the findings from an …