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There exists a Nash equilibrium (-Nash equilibrium) for every n-person stochastic game with a finite (countable) state space and finite action sets for the players if the payoff to each player i is one when the process of states remains in a given set of states Gi and is zero otherwise.
Persistent link: https://www.econbiz.de/10005598527
In this paper, the Cournot competition is modeled as a stochastic dynamic game. In the proposed model, a stochastic market price function and stochastic dynamic decision functions of the rivals are considered. Since the optimal decision of a player needs the estimation of the unknown parameters...
Persistent link: https://www.econbiz.de/10011051165
Fixed point theorems are the standard tool used to prove the existence of equilibria in mathematical economics. This paper shows how to prove a slight generalization of Brouwer's and Kakutani's fixed point theorems using the familiar techniques of drawing and shifting curves in the plane and is,...
Persistent link: https://www.econbiz.de/10005607526
This paper is a brief history of game theory with its main theme being the nature of the decision makers assumed in the … what many believe to be progress in game theory. The first stage, classical game theory, is defined by John von Neumann …'s and Oskar Morgenstern's pioneering book "Game Theory and Economic Behaviour" which introduced the concept of individual …
Persistent link: https://www.econbiz.de/10008633413
Stopping games (without simultaneous stopping) are multi-player sequential games in which at every stage one of the players is chosen according to a stochastic process, and that player decides whether to continue the interaction or to stop it, whereby the terminal payoff vector is obtained by...
Persistent link: https://www.econbiz.de/10010993356
Based on an extension of the controlled Markov set-chain model by Kurano et al. (in J Appl Prob 35:293–302, 1998) into competitive two-player game setting, we provide a model of perfect information two-person zero-sum Markov games with imprecise transition probabilities. We define an...
Persistent link: https://www.econbiz.de/10010847476
We consider the problem of the perturbation of a class of linear-quadratic differential games with piecewise deterministic dynamics, where the changes from one structure (for the dynamics) to another are governed by a finite-state Markov process. Player 1 controls the continuous dynamics,...
Persistent link: https://www.econbiz.de/10010847587
We present a discrete model of two-person constant-sum dynamic strategic market game. We show that for every value of discount factor the game with discounted rewards possesses a pure stationary strategy equilibrium. Optimal strategies have some useful properties, such as Lipschitz property and...
Persistent link: https://www.econbiz.de/10010999710
Based on an extension of the controlled Markov set-chain model by Kurano et al. (in J Appl Prob 35:293–302, 1998) into competitive two-player game setting, we provide a model of perfect information two-person zero-sum Markov games with imprecise transition probabilities. We define an...
Persistent link: https://www.econbiz.de/10010949918
We consider the problem of the perturbation of a class of linear-quadratic differential games with piecewise deterministic dynamics, where the changes from one structure (for the dynamics) to another are governed by a finite-state Markov process. Player 1 controls the continuous dynamics,...
Persistent link: https://www.econbiz.de/10010950019