Showing 1 - 10 of 1,754
the roles of threats and reputation, cooperation, and retaliation. Dovetailing the theory of repeated games and empirical …
Persistent link: https://www.econbiz.de/10010892212
We study how group size affects cooperation in an infinitely repeated n-player Prisoner`s Dilemma (PD) game. In each repetition of the game, groups of size n ≤ M are randomly and anonymously matched from a fixed population of size M to play the n-player PD stage game. We provide conditions...
Persistent link: https://www.econbiz.de/10010908269
We study repeated games with imperfect public monitoring and unequal discounting. We characterize the limit set of perfect and public equilibrium payoffs as discount factors converge to 1 with the relative patience between players …fixed. We show that the pairwise and individual full rank...
Persistent link: https://www.econbiz.de/10011019207
I consider repeated games with private monitoring played on a network. Each player has a set of neighbors with whom he interacts: a player's payoff depends on his own and his neighbors' actions only. Monitoring is private and imperfect: each player observes his stage payoff but not the actions...
Persistent link: https://www.econbiz.de/10010931179
The paper analyzes the Nash equilibria of two-person discounted repeated games with one-sided incomplete information and known own payo®s. If the informed player is arbitrarily patient relative to the uninformed player, then the characterization for the informed player's payoffs is essentially...
Persistent link: https://www.econbiz.de/10005245992
A strategy profile in a repeated game has bounded recall L if play under the profile after two distinct histories that agree in the last L periods is equal. Mailath and Morris (2002, 2006) proved that any strict equilibrium in bounded-recall strategies of a game with full support public...
Persistent link: https://www.econbiz.de/10005252350
The set of payoffs associated to pure uniform equilibria of a repeated game with public observation is characterized in terms of the one shot-game. The key of the result is first, a study of the effect of undetectable deviations and second, the definition of new types of punishments using...
Persistent link: https://www.econbiz.de/10005375671
Persistent link: https://www.econbiz.de/10005375679
In a repeated game with imperfect public information, the set of equilibria depends on the way that the distribution of public signals varies with the players' actions. Recent research has focused on the case of "frequent monitoring," where the time interval between periods becomes small. Here...
Persistent link: https://www.econbiz.de/10005085595
A strategy profile in a repeated game has bounded recall L if play under the profile after two distinct histories that agree in the last L periods is equal. Mailath and Morris (2002, 2006) proved that any strict equilibrium in bounded-recall strategies of a game with full support public...
Persistent link: https://www.econbiz.de/10005150206