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We conducted a sensitivity analysis of results in weighted voting experiments by varying the following two features of the protocol by Montero et al. (2008): (a) the way subjects' roles are reassigned in each round (random versus semi-fixed roles) and (b) the number of proposals that subjects...
Persistent link: https://www.econbiz.de/10009372684
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This paper reexamines results of Konrad and Lommerud (2000). They construct a two-stage game model of a family. We show that their result crucially depends on their linear payoff function and obtain an opposite result if the interaction within a family is represented by a non-linear function;...
Persistent link: https://www.econbiz.de/10005816422
The newest findings in analysis of bilateral monopoly (BM) of lignite opencast mine & power plant have been discussed. The determinism of optimal solution not only in quantity of lignite (the size and shape of the ultimate pit) but also in its price has been depicted. It has been proposed to...
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In this paper, we study cooperative games with coalition structures. We show that a solution concept that applies the Shapley value to games among and within coalitions and in which the pure surplus that the coalition obtains is allocated among the intra-coalition members in an egalitarian way,...
Persistent link: https://www.econbiz.de/10008493083
An outcome of a game is partnered if there are no asymmetric dependencies between any two players. For a cooperative game, a payoff is in the partnered core of the game if it is partnered, feasible and cannot be improved upon by any coalition of players. We show that the relative interior of the...
Persistent link: https://www.econbiz.de/10008458185
Cooperative games on antimatroids are cooperative games restricted by a combinatorial structure which generalize the permission structure. So, cooperative games on antimatroids group several well-known families of games which have important applications in economics and politics. Therefore, the...
Persistent link: https://www.econbiz.de/10005136920
We study cooperative games with communication structure, represented by an undirected graph. Players in the game are able to cooperate only if they can form a network in the graph. A single-valued solution, the average tree solution, is proposed for this class of games. Given the graph structure...
Persistent link: https://www.econbiz.de/10005137089