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whether a natural definition of a tree can be given, where nodes are sets of states. We show that, indeed, trees can be …
Persistent link: https://www.econbiz.de/10005370761
whether a natural de?nition of a tree can be given, where nodes are sets of states. We show that, indeed, trees can be de …
Persistent link: https://www.econbiz.de/10005823259
By a player splitting we mean a mechanism that distributes the information sets of a player among so-called agents. A player splitting is called independent if each path in the game tree contains at most one agent of every player. Following Mertens (1989), a solution is said to have the player...
Persistent link: https://www.econbiz.de/10005375578
This paper considers characterizations of perfect recall in extensive form games. It is shown that perfect recall can be expressed entirely in terms of the choice partition without any reference to any information sets. When information sets are taken into account it is decomposable into an...
Persistent link: https://www.econbiz.de/10005085662
Persistent link: https://www.econbiz.de/10005155495
Perfect information games have a particularly simple structure of equilibria in the associated normal form. For generic such games each of the finitely many connected components of Nash equilibria is contractible. For every perfect information game there is a unique connected and contractible...
Persistent link: https://www.econbiz.de/10005155732
Persistent link: https://www.econbiz.de/10009391278
Two finite extensive-form games are empirically equivalent when the empirical distribution on action profiles generated by every behavior strategy in one can also be generated by an appropriately chosen behavior strategy in the other. This paper provides a characterization of empirical...
Persistent link: https://www.econbiz.de/10005827534
The standard model of an extensive form game rules out an important phenomenon in situations of strategic interaction: deception. Using examples from the world of ancient Greece and from modern-day Wall Street, we show how the model can be generalized to incorporate this phenomenon. Deception...
Persistent link: https://www.econbiz.de/10004977857
We construct a dynamic epistemic model for extensive form games, which generates a hierarchy of beliefs for each player over her opponents` strategies and beliefs, and tells us how those beliefs will be revised as the game proceeds. We use the model to analyze the implications of the assumption...
Persistent link: https://www.econbiz.de/10005051126