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We consider implementation of a deterministic allocation rule using transfers in quasi-linear private values environments. We show that if the type space is a multidimensional domain satisfying some ordinal restrictions, then an allocation rule is implementable in such a domain if and only if it...
Persistent link: https://www.econbiz.de/10010706362
We consider implementation of a deterministic allocation rule using transfers in quasi-linear private values environments. We show that in multidimensional single peaked type spaces, an allocation rule is implementable if and only if it satisfies a familiar and simple condition called 2-cycle...
Persistent link: https://www.econbiz.de/10010930783
Utility functions are regarded as elements of a linear space that is paired with a dual representation of choices to demonstrate the similarity between preference revelation and the duality of prices and quantities in revealed preference. With respect to preference revelation, quasilinear versus...
Persistent link: https://www.econbiz.de/10010875295
We study the question of which social choice functions from an abstract type space to a set of outcomes are truthful, i.e., implementable by truthful mechanisms, when utilities are quasi-linear. For convex domains, our main theorem characterizes truthful social choice functions as those...
Persistent link: https://www.econbiz.de/10010785197
A "law of scarcity" is that scarceness is rewarded. We demonstrate laws of scarcity for cores and approximate cores of games. Furthermore, we show that equal treatment core payout vectors satisfy a condition of cyclic monotonicity. Our results are developed for parameterized collections of games...
Persistent link: https://www.econbiz.de/10005178332
A “law of scarcity” is that scarceness is rewarded. We demonstrate laws of scarcity for cores and approximate cores of games. Furthermore, we show that equal treatment core payoff vectors satisfy a condition of cyclic monotonicity. Our results are developed for parameterized collections of...
Persistent link: https://www.econbiz.de/10005371005
A 2law of scarcity2 is that scarceness is rewarded. We demonstrate laws of scarcity for cores and approximate cores of games. Furthermore, we demonstrate conditions under which all payoffs in the core of any game in a parametized collection have an equal treatment property and show that equal...
Persistent link: https://www.econbiz.de/10005747035
The “law of scarcity” is that scarceness is rewarded ; recall, for example, the diamonds and water paradox. In this paper, furthering research initiated in Kelso and Crawford (1982, Econometrica 50, 1483-1504) for matching models, we demonstrate a law of scarcity for cores and approximate...
Persistent link: https://www.econbiz.de/10005747102
The "law of scarcity" is that scarceness is rewarded; recall, for example, the diamonds and water paradox. In this paper, furthering research initiated in Kelso and Crawford (1982, Econometrica 50, 1483-1504) for matching models, we demonstrate a law of scarcity for cores and approximate cores of...
Persistent link: https://www.econbiz.de/10005704736
Persistent link: https://www.econbiz.de/10008624682