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Persistent link: https://www.econbiz.de/10008575380
Stopping games (without simultaneous stopping) are multi-player sequential games in which at every stage one of the players is chosen according to a stochastic process, and that player decides whether to continue the interaction or to stop it, whereby the terminal payoff vector is obtained by...
Persistent link: https://www.econbiz.de/10010993356
Based on an extension of the controlled Markov set-chain model by Kurano et al. (in J Appl Prob 35:293–302, 1998) into competitive two-player game setting, we provide a model of perfect information two-person zero-sum Markov games with imprecise transition probabilities. We define an...
Persistent link: https://www.econbiz.de/10010847476
We consider the problem of the perturbation of a class of linear-quadratic differential games with piecewise deterministic dynamics, where the changes from one structure (for the dynamics) to another are governed by a finite-state Markov process. Player 1 controls the continuous dynamics,...
Persistent link: https://www.econbiz.de/10010847587
We present a discrete model of two-person constant-sum dynamic strategic market game. We show that for every value of discount factor the game with discounted rewards possesses a pure stationary strategy equilibrium. Optimal strategies have some useful properties, such as Lipschitz property and...
Persistent link: https://www.econbiz.de/10010999710
Based on an extension of the controlled Markov set-chain model by Kurano et al. (in J Appl Prob 35:293–302, 1998) into competitive two-player game setting, we provide a model of perfect information two-person zero-sum Markov games with imprecise transition probabilities. We define an...
Persistent link: https://www.econbiz.de/10010949918
We consider the problem of the perturbation of a class of linear-quadratic differential games with piecewise deterministic dynamics, where the changes from one structure (for the dynamics) to another are governed by a finite-state Markov process. Player 1 controls the continuous dynamics,...
Persistent link: https://www.econbiz.de/10010950019
Every n-person stochastic game with a countable state space, finite action sets for the players and bounded, upper semi-continuous payoffs has an -equilibrium for every >0.
Persistent link: https://www.econbiz.de/10005375561
Persistent link: https://www.econbiz.de/10005015009
We present an example of a discounted stochastic game with a continuum of states, finitely many players and actions, and deterministic transitions, that possesses no measurable stationary equilibria, or even stationary approximate equilibria. The example is robust to perturbations of the...
Persistent link: https://www.econbiz.de/10009391682