Mohr, Matthias; Hausken, Kjell - In: Social Choice and Welfare 18 (2001) 3, pp. 465-483
The article decomposes the Shapley value into a value matrix which gives the value of every player to every other player in n-person games. Element ij(v) in the value matrix is positive, zero, or negative, dependent on whether row player i is beneficial, has no impact, or is not beneficial for...