Showing 1 - 10 of 19
We modify the self-tuning Experience Weighted Attraction (EWA-lite) model of Camerer, Ho, and Chong (2007) and use it as a computer testbed to study the likely performance of a set of twostate automata in four symmetric 2 x 2 games. The model suggested allows for a richer specification of...
Persistent link: https://www.econbiz.de/10010540926
We study experimentally the effect on individual behavior of comparative, but payoff-irrelevant, information in a near-minimal group setting. Specifically, in each round, group members see the groups' cumulative payoffs, which consist of an aggregation of the earnings of each member of the group...
Persistent link: https://www.econbiz.de/10009357803
Linear altruism is a functional form used extensively in outcome-based models of social preferences: the underlying assumption is that individuals have a utility over monetary outcome profiles that depends on their and other players' payments. Behavior in strategic interactions is explained as a...
Persistent link: https://www.econbiz.de/10010670464
Linear altruism predicts the estimated preferences to be independent of the subject’s position in the game, if the role allocation is randomly determined, because subjects, in each role, have the same preferences ex ante. We test and reject this hypothesis.
Persistent link: https://www.econbiz.de/10010702789
Errors are common in strategic situations. We use a genetic algorithm to simulate the evolution of error-prone finite automata in the repeated Prisoner's Dilemma game. In particular, the automata are subjected to implementation and perception errors. The computational experiments assess whether...
Persistent link: https://www.econbiz.de/10008764126
The design and evaluation of environmental policy requires the incorporation of time and risk elements as many environmental outcomes extend over long time periods and involve a large degree of uncertainty. Understanding how individuals discount and evaluate risks with respect to environmental...
Persistent link: https://www.econbiz.de/10011188514
We propose a methodology that is generalizable to a broad class of repeated games in order to facilitate operability of belief-learning models with repeated-game strategies. The methodology consists of (1) a generalized repeated-game strategy space, (2) a mapping between histories and...
Persistent link: https://www.econbiz.de/10011049792
We investigate experimentally the impact of cognitive and affective empathy on behavior. A novelty of the study is that we do so directly without invoking responses to questionnaires, but by manipulating the state of hunger of participants in the single-shot Dictator game during the holy month...
Persistent link: https://www.econbiz.de/10011118684
Global games and Poisson games have been proposed to address equilibrium indeterminacy in Coordination games. The former assume that agents face idiosyncratic uncertainty about economic fundamentals, whereas the latter model the number of actual players as a Poisson random variable to capture...
Persistent link: https://www.econbiz.de/10011079282
This paper provides a set-theoretic model of knowledge and unawareness. A new property called Awareness Leads to Knowledge shows that unawareness of theorems not only constrains an agent’s knowledge, but also can impair his reasoning about what other agents know. For example, in contrast to Li...
Persistent link: https://www.econbiz.de/10010993576