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learning with games. Game-based learning enables an optimal learning environment for students. The purpose of this article is … showed that teachers rarely use didactic games in social studies. Results show that teachers rarely use game-based learning … respondents' students like game-based learning in social studies and also estimate games are not played often enough in social …
Persistent link: https://www.econbiz.de/10012044918
situations, using real tools to solve real/realistic problems. A growing number of learning games are making use of context in … immersive and pervasive games, which mix real and imagined contexts for apparently deep learning experiences. This article … reviews the existing literature around the use of context in learning, considers the applicability to learning games, and …
Persistent link: https://www.econbiz.de/10012044925
games; before learning processes are studied, it is important to detail what learning these processes should produce. This … to eSports, as eSports athletes are considered among the most highly-skilled players of their particular games. Examining … expertise not only advances the understanding of what skills compose professional play but enables a deeper study of learning in …
Persistent link: https://www.econbiz.de/10012044978
Global navigation satellite systems (GNSS) have been widely used in many applications where positioning plays an important role. However, the performances of these applications can be degraded in urban canyons, due to Non-Line-Of-Sight (NLOS) and Multipath interference affecting GNSS signals. In...
Persistent link: https://www.econbiz.de/10012046484
This article investigates tactile interaction on smartphones with adults aged 65 or older who were considered to have a novice level of skill with technology. Two experiments with two different groups of 40 Portuguese adults adds empirical evidence to the field and shows that older adult...
Persistent link: https://www.econbiz.de/10012043657
develop the curricular objectives such game repurposing and the creation of digital games as a learning activity. …. The teachers' curricular integration strategies are analyzed in this article by analyzing Digital Game Based Learning … of the selected resources were games in the are of Mathematics. The participants discussed this strategy as the easiest …
Persistent link: https://www.econbiz.de/10012044064
of line, shape and color?” The researchers found that the mobile learning experience was effectively mediating …
Persistent link: https://www.econbiz.de/10012044869
Educational technology programs from across the United States are offering graduate courses in games, simulations, and … are used within GSVE courses. The results had five themes emerge: Focus on Application and Theory, Experiential Learning … and Constructivism, Instructor's Prior Experience with Games, Heterogeneous Student Populations, and Range of Technology …
Persistent link: https://www.econbiz.de/10012044957
eSports has boomed, the number of eSport athletes has grown rapidly, and many teenagers aspire to a have career in eSports. However, eSports athletes' careers involve many problems, such as career-entry difficulties, straining life habits, burnout, premature retirement, and post-career dilemmas....
Persistent link: https://www.econbiz.de/10012044967
the best way for learning programming. There is still a need to develop new teaching methods for learning in introductory … successful case study, where the teacher facilitates the learning of programming patterns by means of students' involvement in … game creation. The results show an improvement in motivation and learning introductory programming, when we combine …
Persistent link: https://www.econbiz.de/10012045280