Du, Helen S.; Ke, Xiaobo; Wagner, Christian - In: Industrial Management & Data Systems 120 (2020) 4, pp. 692-713
Purpose: This research draws on goal framing theory and gamification affordance to understand how gamification design encourages users' continuous usage of information systems (IS) to perform proenvironmental behaviors. Design/methodology/approach: Survey data (N = 307) were collected from...